Animation is a massive sector that has many roles within it, each role is crucial and commits to the ending result of an animation, these roles include:
The Director
The directors role in an animation is to guide the vision that is wanted for the specific animation, this includes being the individual that determines the overall decision of what is included and what isn't, such as what is said by a character,the visual production of the animation, soundtrack, production costs and process, storyboard and much more. To be a director, one must possess a variation of skills, such as not only having a highly imaginative approach, but also being able to process and visually guide a storyboard. A director has to be able to easily communicate and guide every aspect of the animation, this includes being able to maintain a balance between the creative team so that everyone is treated fairly and is equally pleased with the result, in addition to this they must also have a very strong and tough personality, as to ensure that deadlines are met whilst still not going over the budget that was given. They must be highly responsible individuals as if anything goes wrong they will be the ones held responsible.
Model Maker
The role of a model maker in an animation is to produce and guide the models used in an animation, such as props or puppets. This role requires complete precision and accuracy as a small mistake in detail as part of a model can endanger the whole animation. Individuals partaking in this role must have a strong knowledge over a wide range of materials including the possible health and safety dangers with the materials they are using. They must also have a high level quality in their own craft skills including casting, metal working, costume making and more. As individuals they must be able to clearly and easily communicate with production managers of any possible problems, they often work with art directors or assistant directors with the job.They are expected to work effectively under pressure as with this role a short time is often given then needed.
Researcher
The role of a researcher is to make sure that in an animation the detail of the content involved is both accurate and original, to do this researchers tend to communicate with academic experts to ensure that the accuracy and quality of the content is met for the animation. They often keep tabs and records on the variety of different records that are both available and used, as to successfully source the material. Researches are expected to be both fast and efficient in their job as a mistake in detail can not only ruin an entire animation, but can accidentally offend and bring on law suits if not successfully sourced. This is why Researchers are required to have excellent organisation skills as to avoid such silly mistakes. They often work with Production Designers and the art department (of the animation) to ensure that everything on set is correct, they also tend to work during the pre-production of an animation.
Lightning Assistant
The role of a lightning assistant requires adjusting positioning of light to suit and match a specific shot, to do this the Lightning assistance is expected to have efficient and excellent technical skills and have a professional knowledge of lightning to be able to operate and adjust to a number of specific positions of lightning, but to also know how to approach certain problems with efficient solutions, such as if the lightning equipment were to not work the assistant must know how to quickly solve this. They must also have a sound knowledge of the health and safety regulations that follow the addition of lightning equipment and those it surrounds. A lightning assistant is expected to have a great attention to every small detail to get the best shot possible (this also requires efficient colour vision) they are also expected to work for long hours both physically and mentally. They often work with operators and electricians that are part of the animation, and must be involved in the script reading to fully understand what shot is needed for the scene, preparing a lighting plan as a response that includes the positioning, colour and type of light that is used.
Key Animator
The role of a key animator requires focusing on the basis of the development of the characters that are part of the production, and figuring out both the concepts and content of the characters roles and how they will act to successfully communicate the personality of the character to the viewer. To do this the animator will most likely be working and communicating very closely with the director. A key animator must have very precise observational and timing skills as they often work with stop motion, which also requires not only very high quality sculpting skills, but also patience and efficient working as stop motion animation tends to be a very long process, They are more often working in groups and therefore must be able to clearly communicate with the group to acquire the best result. Key animators often work during the pre-production of an animation.
Film And Video Editor
The role of a film and video editor involves editing the content shown to the audience, this also requires deciding weather the content is both appropriate and accurate for the purpose of the specific animation. To do this, individuals specializing in this area are often required to have a sound knowledge and experience in editing software such as adobe after effects and Photoshop , in addition to this they should also be able to manipulate the sound and add any needed special effects. They are responsible for the scenes that are shown in the animation and the time that every frame takes depending on its importance to gain the most entertaining and clear piece the specific animation can get.
Photographer
The role of the photographer in an animation studio is to take photos that help to both advertise (And sell) the product in its later stage, but also in animation techniques such as stop motion, the photographer is the individual who is in charge of capturing each frame with the precise movement and action. This requires utmost patience and precision as with just the smallest mistake, the animation will have to be done all over again. The individual must be able to effetely solve any visual issues and be skilled in using photography successful to convey certain thoughts and feelings. They must also be able to clearly communicate with the team in order to ensure that they are given all the materials that are needed. In some cases, this role also requires the individual to have experience with image manipulation and editing software as to both erase and add any needed special effects. Most of the work is usually done in a set or a studio.
Storyboard Artist
The role of a storyboard artist is one of the most crucial aspects of the whole animation as it determines the overall direction of the animation. The storyboard artist is in charge of illustrating (visually) the action and purpose of each frame, this includes the setting, the characters movement, and the narrative content of that particular frame. This role requires the individual to have a complete understanding and skill of composing a story, such a being able to clearly layout each scene and have drawing skills that are able to visually communicate clearly and effectively sum up the characters mood, action and overall demeanor. This also includes having excellent organisation and presentation skills whilst being able to communicate the direction of the story through digital media and editing software. The storyboard artist must also be aware of what is available through the budget, as this helps them plan the overall time and make any technical changes, such as a change of scenery because of cost. They tend to work with the producer, director and the client.
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